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Post by Deleted on Oct 11, 2013 13:49:29 GMT -5
I dont understand why in some they use lame backgrounds and in others they wasted time drawing a background useless and really ugly! BTW whatta hell is that yellow thing behind the "noodle" hair?
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Post by Cory on Oct 11, 2013 13:49:58 GMT -5
Yeah, this one isn't bad, I like it even though Dennis the Menace is antiquated as fugg. The background being the same as the party favor one is unfortunate. Brent really did a great job overall on his pieces. I bet some people feel like their in the Twilight Zone when they read comments like this from me. You read my mind! When did this happen?! It happened in BNS1. I always said I'd give props to people if their art was good. Brent pretty much nailed BNS3, with the exception of a few pieces.
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Post by Cory on Oct 11, 2013 13:57:39 GMT -5
I dont understand why in some they use lame backgrounds and in others they wasted time drawing a background useless and really ugly! BTW whatta hell is that yellow thing behind the "noodle" hair? This one actually isn't bad. While I don't think it needed to be a GPK this was a piece of digital art that John Pound made years ago, that was redone in GPK form by Layron DeJarnette. Topps had plenty of concepts to choose from, not sure why they wanted this in the set. Layron did a great job on it though, he was replicating what was in the Pound piece I believe. I don't see a picture of the original on Pound's site anywhere to compare though. This is a terrible picture of the card though, really makes it look bad.
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Post by Deleted on Oct 11, 2013 13:58:40 GMT -5
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Post by Cory on Oct 11, 2013 14:07:57 GMT -5
Here is John Pound's "The Martyrdom of St. Valentine"
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Post by quinterm on Oct 11, 2013 20:05:25 GMT -5
Terrible card. I hate everything about it. Looks like a GPK in a Furry costume. Lame as fugg gag too. I really love this card! So much I want the final! If no one beats me too Thought this one was good.
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Post by G.Ü.N.T.H.E.R. ...........ddgr on Oct 11, 2013 20:45:37 GMT -5
Talking about shoes and mittens, Cats are supposed to have paws, right? Terrible card. I hate everything about it. Looks like a GPK in a Furry costume. Lame as fugg gag too. Hello Kitty right? The concept is OK, but could be done a bit better. Maybe they are trying to avoid litigation by making it look not as similar, but if that's the case, they should just avoid those types of parodies.
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Post by Smetchlock Smomes on Oct 12, 2013 0:00:36 GMT -5
Talking about shoes and mittens, Cats are supposed to have paws, right? Terrible card. I hate everything about it. Looks like a GPK in a Furry costume. Lame as fugg gag too. That's a good example of a more typical bns3 dave gross card (all his cards in this series don't look like that; fiscal cliff, etc) You can see how the background doesn't blend in and how thick the border lines are on the character. Like others have said though, his concepts are great. Hopefully he fixes the mistakes on some of his cards in this set for future sets he does cards in.
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Post by TornShaun on Oct 12, 2013 2:36:35 GMT -5
C2E2! That's the special project everyone making Shaun's ass bleed! I'll be the guy behind him dressed as Fryin' Brian live streaming available upon request! Trust you Derek too take it that one step further haha
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Post by TornShaun on Oct 12, 2013 2:40:12 GMT -5
I dont understand why in some they use lame backgrounds and in others they wasted time drawing a background useless and really ugly! BTW whatta hell is that yellow thing behind the "noodle" hair? The yellow i guess is the sun rising? Fugg knows lol I agree with a little overkill on the background and the stupid noodle hair but overall i really like this card! one of my preferred BNS3 cards i think.
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Post by The Doctor of Fuggonomics on Oct 12, 2013 5:59:43 GMT -5
C2E2! That's the special project everyone making Shaun's ass bleed! I'll be the guy behind him dressed as Fryin' Brian live streaming available upon request! Trust you Derek too take it that one step further haha Yes my friend i'm a perpetual line jumper!
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Post by Nolan JP on Oct 12, 2013 6:18:04 GMT -5
heres the original concept from pound to compare shoes. Also the hands seem off to me as well, like mittens Never seen this Pound. Thanks for sharing!
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Post by Nolan JP on Oct 12, 2013 6:32:03 GMT -5
Seems like the same old arguments from ANS 1 onward. Some of the concepts are ok but their mediocrity is made worse by poor art. This is a job for commercial artists who really should have very little identity when it comes to their painting styles. One must put the artistic ego in the cupboard and paint like the franchise. There's almost 30 years of reference material. Layron is a great example of an artist that has adapted his style to suit the franchise. His CPK likenesses are absolutely fantastic. It's a supply and demand issue. John Pound was an extremely talented artist who could work tremendously well under pressure considering his series 1 and 2 deadlines. Topps have endless deadlines, they're pressed by demand to compromise quality for quantity. Colin Walton is probably pushed to consent to mediocre art slipping thru to make up the numbers. I'd love to say "slow it down, focus on continuity between series and original series and produce less series per annum" but there's no money in doing that. Especially when there are a bunch of die hard fans who will still buy s**t regardless of its lack of gilder.
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Post by ANSestren on Oct 12, 2013 8:47:24 GMT -5
So now that BNS line has come to an end, I'm a little disappointed with it overall.
BNS 1 started off promising despite some horrid art. Having parallels wasn't too over bearing but still lame. The Bonus cards were the best and the ONLY HIGH POINT in all the BNS line.
BNS 2 art was getting better but the change of parallels rarity color change and low number print were a disaster. Doubt anyone has a complete silver set or ever will. Too many bonus cards as well.
BNS 3 art and concepts took a major nose dive. Lots of filler and terrible art. Again too many parallels and over kill of Bonus cards. To make matters worst, those bonus cards are bad save for Volt Ron. Subset of Adam Boming just don't fit with their art style. Worst offense is the concepts are way too cute and safe.... where is the gross factor associated with them.
So what started off promising went downhill. CPK look is still way off with hardly any details and look way too bright. They seem to have no life to them. Parallels and Bonus are overkill. Concepts are too safe and stale. Plain lazy minus a few good ones. I honesty perfer ANS despite not having the CPK look, there were no stupid parallels, had plenty of detail and much better concepts. And the best card stock with high gloss front and back.
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Post by Smetchlock Smomes on Oct 12, 2013 10:16:44 GMT -5
i agree that the ans cards looked better because of the high gloss. Not sure why they changed that..
I don't think the art has taken a nosedive perse, it's once again some art that has deviated from the rest. Dave gross and tom bunk are and have been the weak links for some time. The bonus cards have been great in the BNS series, by far better than ANS. The concepts are also going back to the OS roots which is why i believe BNS3 is promising. The CPK look is actually much much better compared to ANS, no doubt about it. Simko, engstrom and pingatore have all especially done a good job at that.
The adam bomb subsets are overkill as we all know. The silver 2 BNS debacle killed the fun of collecting the parallels and previous parallel set values are all down sharply because of it. Color-wise some cards are hit and miss, probably comes down to time management. There's def some incredible cards in this set. But yes i agree, overall, the lack of uniformity has really hurt this line since OS3. I'm starting to think, each artist should do one set all by themselves.
Think about that concept for a second. If the aforementioned 3 did an entire set exclusively, than all the cards will be uniform and the sets will shine. It would also put more pressure on them to develop truly outstanding cards at perhaps a lower card count per set (maybe it's best they go back to 42 instead of 55).
I think it's also important to note how the back of the cards have brought life to base card collecting. With diff puzzle pieces and comic art cards, etc. there's more incentive to keep buying packs or buying multiple sets off ebay (since the sellers, to date, haven't seperated the variation sets, not in the description or subject title anyways). I think this was a really great idae and another reason that Topps is listening (we had asked them to make base card collecting more difficult and focus less on parallels).
The safe/cuteness factor of GPK'S since the OS series still boggles the mind but i do see hints of that coming back (146 Laurie Logs) but even that card still reeks of cute. Let's get real, no babies are buying these cards and the cpk's weren't marketed towards babies either, rather young children. I sometimes wish the parody of gpk's would change to fit a new toyline that is more adult oriented. Than there'd be no excuse for the safety measures topps has put in place to stay politically correct in this realm of sue happy parents/entities.
Overall, i hope they at least keep going with what they've started (unicolor backgrounds fading into black like the OS cards, diff card backs to get people interested in the base cards again (and notice the puzzles and comic art which is mostly ignored), Full body gpk's like OS but i hope they establish some uniformity in the line. I really think this has hurt GPK's more than anything. You can even get away with bad art if all the cards look the same. There's plenty of examples of that in other card lines. And it would be nice if they brought back the high gloss look from the ANS series along with some more edgy concepts.
The artists are onboard with that from talking to them, the problem lies with the decision maker of the whole brand (sales manager ?). I hope that person steps up to the plate one day and reveals himself and explains, in the very least, some of his decisions in a Q&A session. That would really shine some light on the brand. I kind of wished they would stop with new releases till they can get a good grasp on what the fans and community really wants. They need to ask us those questions directly. I think the problem with that is, then they'd be held accountable if they didn't stick with the gameplan. The fact that Topps fears unpredictability lends my belief that retailers are really in charge here, mainly Target and apparently what Target wants, Target gets.... and target apparently wants gpk product every 3 months (their quarterly cycle perhaps?). So with 1 chrome set and 2 - 2014 sets planned, there may still be a 4th set in the works as well, although target can't be happy with chrome sales as of late.
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Post by TornShaun on Oct 12, 2013 10:26:13 GMT -5
Dave gross and tom bunk are and have been the weak links for some time. I would strongly have too disagree with that part, Dave Gross does great concepts and also finals imo. I'd have him as an artist every time over the likes of Warhola, Walton and Junghwa!
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Post by Smetchlock Smomes on Oct 12, 2013 10:33:52 GMT -5
concept wise, they're great, but i was speaking strictly on the part of uniformity and that his art (at times) doesn't mesh with the others, color wise, shading, cpk likeness, etc. He certainly delivers if you look at cards like Fiscal cliff, etc. Gross has some awesome cards in this set, but 3 or 4 of them look so different from the rest..Slamjim is a great artist, no doubt. Look at 130, 165, 154, 171, 144, 142 from Gross' cards. You see the background on 130? looks unfinished. character looks 2-D due to bold outline style The likeness on 144 is ok, but the art looks more rough (shading wise) from the rest of the set. 165, great concept, but the art once again looks rough. see for yourself 154, great concept again, and this is one of his better cards in the set, but there's a lack of brightness and color richness in that card (and all his cards) 171, character looks flat, perhaps on purpose, but again, he uses dark bold perimeter lines which causes them to look 2-D. I know this is supposed to be a pop up book, but it's an example of his outline style which you'll see in card #130. 142, again another great concept but the art looks rough. Look through the rest of the cards by the other artists and you'll see the stark difference. The colors aren't blended in edit: to be fair to Gross (slamjim). i should also point out where he did it right. Dodge Bill - Great use of color i.ebayimg.com/t/2013-Garbage-Pail-Kids-brand-new-series-3-BNS3-mini-master-set-162-cards-/00/s/MTAzNlgxNDg4/z/AcwAAOxy-sRSVsJk/$(KGrHqJ,!rIFI4iv5uRZBSVsJkH,Fg~~60_57.JPG So he no doubt has the ability, just for some reason on the cards above, he changed course. Sad because i want to love his work more than i do because of those cards where the color is bland; i'm a visual animal and color is important to me with gpk's, it's where john pound shined over bunk, just a bias.
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Post by Dirty dog on Oct 12, 2013 10:55:58 GMT -5
So there's variations this time? How many cards have them? I still don't have any in hand.
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Post by Smetchlock Smomes on Oct 12, 2013 11:01:43 GMT -5
just seen c cards, same as usual, was talking about the card backs earlier. I doubt we'll see anything new deviating from the previous 2 series. For jan 2014 maybe though... d cards!!??
edit: well only real diff, as tevans pointed out, is the stickon autos , which i saw first hand at pingatore's table at NYCC. They can be taken off the card and applied elsewhere.
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Post by Deleted on Oct 12, 2013 11:31:29 GMT -5
My purpose with this thread was not to point out any artist name, to me the artists are not the problem! The flaw here is the person who decides which final arts made the final cut! Nobody forced them to increase the base set to 55 cards, at least 10-20 different cards for subsets and 18 bonus cards... Is hard to produce around 80-90 concept/final arts each 6 months... anyway just looking Wikipedia I realized that maybe I am not that crazy for thinking in that way...
"Various artists may create or develop specific parts of an art piece or scene; but it is the charge of a sole art director to supervise and unify the vision. In particular, the art director is in charge of the overall visual appearance and how it communicates visually, stimulates moods, contrasts features, and psychologically appeals to a target audience. The art director makes decisions about visual elements used, what artistic style to use.
One of the most difficult problems that art directors face is to translate desired moods, messages, concepts, and underdeveloped ideas into imagery. During the brainstorming process, art directors, co-workers, and clients are engaged in imagining what the finished piece or scene might look like. At times, an art director is ultimately responsible for solidifying the vision of the collective imagination while resolving conflicting agenda and inconsistencies between the various individual inputs..."
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Post by Cory on Oct 12, 2013 11:43:22 GMT -5
My purpose with this thread was not to point out any artist name, to me the artists are not the problem! The flaw here is the person who decides which final arts made the final cut! Nobody forced them to increase the base set to 55 cards, at least 10-20 different cards for subsets and 18 bonus cards... Is hard to produce around 80-90 concept/final arts each 6 months... anyway just looking Wikipedia I realized that maybe I am not that crazy for thinking in that way... " Various artists may create or develop specific parts of an art piece or scene; but it is the charge of a sole art director to supervise and unify the vision. In particular, the art director is in charge of the overall visual appearance and how it communicates visually, stimulates moods, contrasts features, and psychologically appeals to a target audience. The art director makes decisions about visual elements used, what artistic style to use.
One of the most difficult problems that art directors face is to translate desired moods, messages, concepts, and underdeveloped ideas into imagery. During the brainstorming process, art directors, co-workers, and clients are engaged in imagining what the finished piece or scene might look like. At times, an art director is ultimately responsible for solidifying the vision of the collective imagination while resolving conflicting agenda and inconsistencies between the various individual inputs..." We have a winner. While some artists fail to adapt, it is ultimately the art director's responsibility. I'm not sure if an art director has said no to a final since ANS came back. It's the artist's fault that they can't nail the GPK style, but the art director needs to reject obviously bad art. If the art director won't then all we can really do is talk about which artists are good and which ones aren't.
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Post by Nolan JP on Oct 12, 2013 12:47:30 GMT -5
My purpose with this thread was not to point out any artist name, to me the artists are not the problem! The flaw here is the person who decides which final arts made the final cut! Nobody forced them to increase the base set to 55 cards, at least 10-20 different cards for subsets and 18 bonus cards... Is hard to produce around 80-90 concept/final arts each 6 months... anyway just looking Wikipedia I realized that maybe I am not that crazy for thinking in that way... " Various artists may create or develop specific parts of an art piece or scene; but it is the charge of a sole art director to supervise and unify the vision. In particular, the art director is in charge of the overall visual appearance and how it communicates visually, stimulates moods, contrasts features, and psychologically appeals to a target audience. The art director makes decisions about visual elements used, what artistic style to use.
One of the most difficult problems that art directors face is to translate desired moods, messages, concepts, and underdeveloped ideas into imagery. During the brainstorming process, art directors, co-workers, and clients are engaged in imagining what the finished piece or scene might look like. At times, an art director is ultimately responsible for solidifying the vision of the collective imagination while resolving conflicting agenda and inconsistencies between the various individual inputs..." We have a winner. While some artists fail to adapt, it is ultimately the art director's responsibility. I'm not sure if an art director has said no to a final since ANS came back. It's the artist's fault that they can't nail the GPK style, but the art director needs to reject obviously bad art. If the art director won't then all we can really do is talk about which artists are good and which ones aren't. I always seem to err on the side of negativity (It's a British thing I think) but I still haven't seen anything 'good' since the magnet set to be blunt. I'm not taking anything away from the artists themselves; the series as a whole are poor I'm afraid. I imagine if I went thru BNS I could put together a great set of around 40 cards or so. I can pick out some awesome work from BNS, as I can from ANS but the strength of each series as a stand alone set has been unbelievably disappointing. Especially when you consider the anticipation of BNS, the assumptions (which are our own faults) and the promises from Topps towers; "no more gore, little to no snot/vomit jokes, more OS than ANS." - Really? Magnet was simplistic and the art was spot on. I know I'm living in a dream world where no chase cards, no crappy filler;scratch and stink, flippers, GITD, no C, D, E or F cards (you wait and see) is the ideal. I honestly WANT to buy some of the new stuff, I really do. But nothing except the magnet set has even remotely enticed me to part with my cold hard cash. As a result I'm feeling rather melancholy about renewing my interest in these cards a few years ago. In my heart of hearts I know that the franchises best years are done and dusted but I still live in hope. I mean seriously look at the 2014 set; Same header, same concept, nothing new just BNS by any other name. When sifting thru a pile of BNS, 2014 and even some ANS what's really going to differentiate the cards to a new collector? Not a lot. In short, these new releases from Topps are the Jaws:Revenge of the franchise: ultimately forgettable. Rebrand Topps. You're sullying the name Garbage Pail Kids.
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Post by Zoop on Oct 12, 2013 14:22:46 GMT -5
Loch Nessie is a great card. Minimalist. Not every GPK needs four gags going on at once.
This thread reminds me of why I log in once a year these days. I always want to burn my collection after reading some of the s**t said here.
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Post by Artful Dodger on Oct 12, 2013 14:27:58 GMT -5
My thoughts on the set: Tons of awesome concepts but the final artwork just looks sketched or something, not nice and bright. Also while I dont mind new faces on some the majority should have the CPK look.
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Post by cMk on Oct 12, 2013 17:06:09 GMT -5
Loch Nessie is a great card. Minimalist. Not every GPK needs four gags going on at once. This thread reminds me of why I log in once a year these days. I always want to burn my collection after reading some of the s**t said here. Less is definitely more with gpk but the art needs to be more detailed and expressive.
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Post by Smetchlock Smomes on Oct 12, 2013 17:11:19 GMT -5
While some artists fail to adapt, it is ultimately the art director's responsibility. I'm not sure if an art director has said no to a final since ANS came back. It's the artist's fault that they can't nail the GPK style, but the art director needs to reject obviously bad art. If the art director won't then all we can really do is talk about which artists are good and which ones aren't. True, but from what i understand Colin doesn't have the final say...
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Post by Deleted on Oct 13, 2013 5:20:47 GMT -5
While some artists fail to adapt, it is ultimately the art director's responsibility. I'm not sure if an art director has said no to a final since ANS came back. It's the artist's fault that they can't nail the GPK style, but the art director needs to reject obviously bad art. If the art director won't then all we can really do is talk about which artists are good and which ones aren't. True, but from what i understand Colin doesn't have the final say... ...OK maybe the EDITOR/ ART DIRECTOR title only was created just to fill some space in the checklist cards... ...but please help me to understand whatta hell was going on at the time "the guy or guys" with the final say approved this waste of card stock! ...unless it was approved meanwhile that "guy" was on in the middle of a awful #2... is abysmal that this kind of doodle comes inside of a $2.5 pack ..I would go directly to the store asking for a REFUND!
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Post by Casper on Oct 13, 2013 7:46:39 GMT -5
Lol it's a crappy sketch cause he was mad his name wasn't on the checklist
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Post by Smetchlock Smomes on Oct 13, 2013 8:09:42 GMT -5
He does some cool color sketches though. Check out the one i ended up winning from liz's break
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Post by Deleted on Oct 13, 2013 8:38:39 GMT -5
He does some cool color sketches though. Check out the one i ended up winning from liz's break Well to be honest it could be a "good" sketch, IMO maybe removing the GPK banner and using this would be better But again is not against the artist, the question here is: how the art director/editor/guy with final call, approved that?
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